Principal Product Designer

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[email protected]

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Seattle, WA, USA


Skill Set

UI Design

AI Product Design

Agentic AI Experience Design

UX Design

Product Design

Interaction Design

Mobile Design

Web Design

Spatial / AR / MR / VR Design

Systems Thinking

Design Systems

Prototyping

Motion Design


Patents

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About Me

Hello, I'm Sean, a product designer based in Seattle. I lead with craft, shaping complex products through visual design, interaction, motion, and systems thinking. I build in code to explore ideas and carry the details through production. Over the past 14 years, I have worked on enterprise products used by hundreds of millions of people across Microsoft, Zoom, and Atlassian. My work spans product strategy, interaction design, visual craft, motion, design systems, and implementation. I am usually drawn to products that have accumulated complexity. Features have been added, teams have developed different patterns, and the structure underneath the interface no longer reflects how people work. I look for the system inside that complexity, then redesign it so the product responds more naturally to what someone is trying to do.

Daily Tool Stack

Skills

Experience

Lead Designer

Apr 2025 - Current

Atlassian

I design AI-native workflows and the product systems required to make them useful at enterprise scale.

I led Recruit, Atlassian's internal recruiting operating system. I owned the product direction, interaction model, visual system, and Rovo experience, with people approving consequential actions. The August 2026 beta reached 600 recruiters.


Lead Designer

Dec 2024 - Apr 2025

Zoom

I created Prism, Zoom's first mobile design system, establishing tokens, components, motion, and native foundations across its mobile products.

The system reached 95% component adoption in six months. I consolidated more than 190 avatar variants into one configurable component and helped six teams adopt the system through use rather than mandate.


Senior UX Designer

Aug 2016 - Dec 2024

Microsoft

Across eight years on Teams mobile, I designed foundational communication experiences across phone and tablet at 300M+ product scale.

I led Adaptive Compose, a rebuild of mobile messaging that increased messages sent by 22% in the first 90 days, and explored contextual Copilot experiences across messages, compose, and home.

I redesigned iPad multitasking for 24M users and grew a weekly code-for-designers practice from 5 to more than 40 participants.


Freelance Designer

Sep 2011 - Aug 2016

Various

I worked across product, brand, and marketing design for agencies including Beattie McGuinness Bungay, Profero, and Havas, spanning digital, mobile, and print


Education

University for the Creative Arts

BA (Hons) Graphic Communication

2008 - 2011